The Curse of the Barren Empyrean

Arrival at the Ruined Tower and the dark descent

The party hastily made their way through the lost crypt and discovered the room that was previously protected by powerful arcane magic. They found a mysterious glowing stone which revealed a hidden passage that lead to the path to the Ruined Tower. During their travels, they found a curious message that seemed to be waypoints. The party then decided to ruin the messages since they fear it might attract unwanted attention. After making their way to the Ruined Tower, the party was ambushed by a pack of Ghouls which almost cost the life of Sonia. After curing Sonia of poison, the party, through their tenacity and clever-thinking, solved the arcane mechanism that powered an arcane elevator at the top of the Tower. Seeing there is no other options, the party bravely stepped onto the arcane elevator and braced themselves for the dark descent.

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Rest and Recon

After a well deserved rest at the Desolate Crusade, the party overhears a mysterious group that were planning something sinister outside of town. Through brave, but reckless recon missions, the party were still unable to determine what the group is up to. After another desperate plea by Sonia, as well as the insight from father Alaren, the party decides to continue their quest to find and save Kyra by starting their search at the Ruined Tower.

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The Exorcism of Maude

After making their way back to the village, the party finds themselves being ambushed by the mysterious hooded figure near the village gate. The goblins and ogres that the party previously fended off were ressurected and started the attack. In an unexpected turn of events, the party discovered the spirit of Maude was also summoned by the mysterious hooded man. After an emotional and physical struggle, with the aid of father Alaren, the party managed to banish Maude back to the astral Plane and protect the village from the undead horde.

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The Downfall of Gilford the Great
The Aftermath

After a long and near-death battle with Gilford the Great, the Party has a grim realization for what is to come…

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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